Since years I wanted to make a Flash game again, and when Alex from marketing came with this “we want something from you” look in his eyes I was only too happy to help them build a little Christmas game for our customers. After half an hour the very first prototype was finished and evolved within three weeks (with the help of Helga, who drew all those cute trees and mushrooms!) to a real game with multiple levels, sound effects and even a step-by-step instruction.

evolvement of the game

And now, after programming and animating on most of my evenings and weekends (one second of animation took about one hour, plus a lot of testing and adjusting the difficulty) it’s finished and online! Thanks a lot to all helpers and testers!
Of course, there’s still a lot I’d like to add, such as more levels, more enemies, trophies and rewards… but unfortunately Christmas isn’t waiting. Maybe next year… where I’d also like to make it an iPhone app :)

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